Neuer Server
2010-08-31 16:27 von Papa Schlumpf (0 Kommentare)
so Leut`s ich hab mal ein neuen Server hin gestellt und zwar
=DN= HorrorHouse schaut ihn euch an!!
85.131.163.236:27000
bis jetzt installierte Maps
de_boohouse
cs_silenthill
de_livehouse
de_fearmansion
cs_office_FEAR_night
Intro
2010-08-30 19:21 von Papa Schlumpf (0 Kommentare)
Moon hat schon mal ein Intro erstellt , hier der Link
http://www.youtube.com/watch?v=KBZ9DMLgDKg
jetzt fehlen nur noch unsere Demos
Anleitung zum Umwandeln der Demos hier entlang -------> Klick
Member
2010-08-30 11:04 von Papa Schlumpf (0 Kommentare)
Ab Heute sind Moon und Black-P als vollwärtige Member in unseren Clan aufgenommen, herzlichen Glückwunsch!
Mani Plugin
2010-08-28 17:43 von Papa Schlumpf (0 Kommentare)
Update
2010-08-27 00:06 von Papa Schlumpf (0 Kommentare)
Was geändert wurde
Hier der genaue Changelog:
Source Engine Changes (CS:S, DoD:S, TF2)
* Fixed a crash on startup with some video drivers
* Fixed a bug where the speaker config would be lost on Windows Vista / 7
* Fixed a case where alt-tab would stop rendering models
* Made the ‘X’ that closes the achievements screen visible by default in 1280x720 resolution
* Made disconnect messages wrap so they don’t get truncated
* Made kick / disconnect messages more legible
Counter-Strike: Source
* Fixed a memory leak in the dedicated server
* Fixed a problem that could cause the crosshair to expand briefly after the trigger is released
* Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior
* Made the crosshair for the Glock and Famas scale correctly upon firing in burst mode
* Removed ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behavior
* Fixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behavior
* Fixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who dies
* Fixed an issue that could cause KeyHintText to generate junk characters
* Prevented ragdoll spasm that could occur when using the jointeam command
* Addressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clip
* Fixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reload
* Fixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first map
* Fixed mp_restartgame so that it resets MVPs as well as score and deaths
* Removed fun fact from achievements summary screen and associated playerblotter functionality
* Throttled warning messages for disabled achievements to no more than once every 60 seconds
* Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its borders
* Fixed lock radar rotation option in the GUI. Setting this option now works
* Fixed a potential crash with custom huds
* Fixed a bug in walk prediction
Das Update wird wie immer automatisch von Steam heruntergeladen und eingespielt.
Quelle :ESL



