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 19.05.2010

Geburtstage

Heute hat niemand Geburtstag
nocheat

Neuer Server

2010-08-31 16:27 von Papa Schlumpf (0 Kommentare)

Server

so Leut`s ich hab mal ein neuen Server hin gestellt und zwar

=DN= HorrorHouse schaut ihn euch an!!

 85.131.163.236:27000

 

bis jetzt installierte Maps

 

de_boohouse
cs_silenthill
de_livehouse
de_fearmansion

cs_office_FEAR_night

Intro

2010-08-30 19:21 von Papa Schlumpf (0 Kommentare)

Intro

Moon hat schon mal ein Intro erstellt , hier der Link

 

http://www.youtube.com/watch?v=KBZ9DMLgDKg

 

jetzt fehlen nur noch unsere Demos

 

Anleitung zum Umwandeln der Demos hier entlang ------->   Klick

Member

2010-08-30 11:04 von Papa Schlumpf (0 Kommentare)

Member

Ab Heute sind Moon und Black-P als vollwärtige Member in unseren Clan aufgenommen, herzlichen Glückwunsch!

Mani Plugin

2010-08-28 17:43 von Papa Schlumpf (0 Kommentare)

 

News
28.08.10, 15:12 Uhr, Felix

Mani Admin Plugin 1.2V

Eine neue Version von Manis Admin Plugin steht nun zum Download bereit. Neben einigen neuen Befehlen wurden in erster Linie Stabilitäts- und Strukturupdates eingeführt.

 

 

Wie immer rät der Entwickler dazu, die älteren Versionen von Mani zu aktualisieren. Dazu kann auf der Homepage entweder der vollständige 1.2V-Release oder eine Patch-Version für bestehende 1.2U-Installationen bezogen werden.

   

Das vollständige Changelog:

  
  •  Broke out the sigs from the binaries to the gametypes.txt for easier updates.
  • Added cvar mani_hlx_prefix to allow people to customize the prefix for the the HLStatsX ( now gameME ) output.
  • Updated structure for CCSWeaponInfo so pricing/refunds work properly.
  • Added new cvar for mani_team_join_force_mode to replace mani_team_join_force_auto and mani_team_join_keep_same_team.
  • Fixed Extend map vote menu from closing out as soon as it's selected.
  • Added support for using quotation marks on ma_browse and ma_hlx_browse.
  • Updated/fixed gametypes.txt portion of DoD:S game.
  • Fixed timed menus not responding correctly on OB version.
  • Introduced cvar mani_hint_sounds to allow disabling of "swish" sounds when information is printed to the hint bubble in Orange Box games.

Update

2010-08-27 00:06 von Papa Schlumpf (0 Kommentare)

Update
Erneutes Update
So eben veröffentlichte Valve erneut ein Update für Counter-Strike: Source. Die Änderungen wollen wir Euch natürlich wie immer nicht vorenthalten.

 

Was geändert wurde

Hier der genaue Changelog:

Source Engine Changes (CS:S, DoD:S, TF2)

* Fixed a crash on startup with some video drivers
* Fixed a bug where the speaker config would be lost on Windows Vista / 7
* Fixed a case where alt-tab would stop rendering models
* Made the ‘X’ that closes the achievements screen visible by default in 1280x720 resolution
* Made disconnect messages wrap so they don’t get truncated
* Made kick / disconnect messages more legible


Counter-Strike: Source

* Fixed a memory leak in the dedicated server
* Fixed a problem that could cause the crosshair to expand briefly after the trigger is released
* Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior
* Made the crosshair for the Glock and Famas scale correctly upon firing in burst mode
* Removed ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behavior
* Fixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behavior
* Fixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who dies
* Fixed an issue that could cause KeyHintText to generate junk characters
* Prevented ragdoll spasm that could occur when using the jointeam command
* Addressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clip
* Fixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reload
* Fixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first map
* Fixed mp_restartgame so that it resets MVPs as well as score and deaths
* Removed fun fact from achievements summary screen and associated playerblotter functionality
* Throttled warning messages for disabled achievements to no more than once every 60 seconds
* Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its borders
* Fixed lock radar rotation option in the GUI. Setting this option now works
* Fixed a potential crash with custom huds
* Fixed a bug in walk prediction



Das Update wird wie immer automatisch von Steam heruntergeladen und eingespielt.

 

Quelle :ESL